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by Henri Coudeville (ROTW) |
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Here is several informations for brave people who want to start in the ground texturing of their favorite area.
by Henri Coudeville (ROTW)In order to complete the previous folder which allow to start in the creation of the textured sceneries, here is a new document which precises the way to "fix" the famous "tiles" which are the base unit describing a part of our dear old planet.
by Henri Coudeville (ROTW)Here, Henri proposes us a new tutorial to improve again our knowledge on the field description, the famous "tiles". As always with Fly! II, we can see all the enormous possibilities offered by this simulator which doesn't hide its code (all don't do it !). |
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fichiers.trn.zip (67 Kb) |